![]() ![]() You can join the discussion on unlocking Resident Evil 3's zombie animation framerates on the OC3D Forums.Download that and it will replace the missing DLL that is needed, can't remember the name of the DLL I think it is WMVCore.dll which apparently doesn't come with the N version of Windows 7.Īnyone reading this who has the same symptons as me go into the Steam folder on your hard drive (most times it's C:) and click on the Resident Evil launcher in there and if you get the WMVCore.dll error go download what I linked Those who want to optimise the PC performance of their copy of Resident Evil 3 should have a look at our performance optimisation guide for the title, which details some key settings which can be used to generate higher framerates at a minimal cost to the game's graphical fidelity. This is especially true for PC gamers who are running the game with an unlocked framerate, as doing this makes Resident Evil 3's 30 FPS zombie animations appear a lot jerkier than when running the game at a locked 60 FPS. This modification has a huge impact across Resident Evil 3, especially within the game's larger city landscapes. If anything, the game appeared to run smoother, as distant zombies were no longer running at a slower 30 FPS framerate. When testing Resident Evil 3 with higher framerate zombie animations, we found that the change resulted in no noticeable performance drops. Special thanks to cymatix on the Resident Evil Modding Forums for discovering the RE3.exe edits that we used to enable full framerate zombie animations within Resident Evil 3. Play tested this method ourselves, and it works. This alteration will allow Resident Evil 3 to run with faster zombie animations and no issues. ![]() This edit will allow Resident Evil 3 to run full framerate zombie animations. Search for the code "44 8B C5", which is what we have highlighted in the image below.Īfter finding this code, replace "44 8B C5" with "45 31 C0" (as shown below) and save the changes to your. Search for "ECFC28" and make sure "hex" and "Offset relative to begin" are selected.ĭoing this will bring you to the following line of your RE3.exe file's code. Within HxD, select "Search" and then "Go to" and the following window will open. This will allow you to redownload an unmodified. If you mess up this step, you can tell Steam to "verify integrity of games files" within Steam. Using a hex editor like HxD, PC users can edit Resident Evil 3's. That said, our testing shows that Resident Evil 3 will run better under DirectX 11 under most circumstances. Note that this tool only works with Resident Evil 3's DirectX 11 code path. Simply download the tool from Github, extract the contents of RE3.zip and then add the framework's "dinput8.dll" file to your RE3 game directory. ![]() This mod is a must if you want 60 FPS zombie animations tweaks to work within Resident Evil 3, but thankfully the modding process is simple and the tool has no performance impact. We have found another way to bring full framerate zombie animations into Resident Evil 3.įor starters, anyone who plans to mod Resident Evil 2 or 3 should know about the RE2 Mod Framework, a tool which allows PC gamers to mod their copies of Resident Evil 2/3 without causing interaction issues within the game. In our eyes, it's evident that those who have written about this mod haven't tested it themselves.ĭon't worry our search to fix this issue didn't end there. ![]() Given the state of this mod, we cannot recommend it to our readers, as it isn't guaranteed to work without downsides and can cause a lot of stress and anxiety, given how it interacts with antivirus software. We looking into this mod, Windows immediately flagged the mod as a Trojan horse, deleting the mod on the spot. For starters, the mod can cause players interactions to break within Resident Evil 3, making the game unplayable, and second, the mod can be detected as a virus on Windows-powered PCs. Over the past few days, articles about an "FPS Zombies" mod for Resident Evil 3 has been circulating, but this mod has two significant downsides. After a certain distance from the player, the animations for Racoon City's undead masses run at 30FPS, a design decision that becomes increasingly distracting when Resident Evil 3 is played at high 60+ FPS framerates.Ĭapcom failed to patch this issue out of Resident Evil 2's PC version, which means that this issue is unlikely to be addressed within Resident Evil 3, even though today's PC hardware is more than capable of handling high animation rates for distant zombies. When we analysed the PC version of Resident Evil 3, we were disappointed to learn that the game featured restricted zombie animations. ![]()
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